The testing data will show which map version is more viable, fun to play, and worthy of being developed further – so be sure to follow the news! The second prototype is innovative and asymmetrical, with spawn locations positioned in such a way that one of the teams has to play aggressively, while the other one has to defend and counterattack. The first prototype adopts the classic, “mixed” map style of gameplay, where everyone can show what their can do best and contribute to their side’s victory. There are plenty of places for maneuvering, sniping, and brawling on well armored vehicles! These two prototypes belong to the “mixed” variety of maps, combining open spaces with city blocks, therefore allowing every class to shine. Both are meant to convey the atmosphere of intense, desperate struggle against the Nazi invaders. Two prototypes for a new summer map in a Soviet setting are going into testing today, which will help us choose between them. We’re always happy to share bits of information about our ongoing work on new locations – this time, prepare to welcome a new Grand Battle map on the Supertest server!
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